Chris Russell(LII)
- Animation Department
- Art Department
- Additional Crew
Chris Russell was born May 11, 1989 in Atlanta, GA. Trained at the UCF FIEA academy, he specialized in tools and pipelines for video-games. Chris has worked on AAA game titles at Electronic Arts, Ubisoft, and Riot Games. He is a technical artist and technical director, known for his work on Far Cry 6 (2021) and Madden NFL 18: Longshot (2017).