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1-57 of 57
- Captain Nathan Bridger is hauled out of retirement to command the new submarine SeaQuest, under the authority of the United Earth/Oceans Organization. His ship goes up against pirate forces commanded by Marilyn Stark, a former SeaQuest captain who tried to instigate a war.
- Dagwood and Piccolo have a strange shared dream, but the dream is only a means to an end for an evil psychic who wants to board Seaquest and steal some material.
- While testing a new deep-sea dive suit, Commander Ford sees a mermaid. This leads him to a recluse scientist. Meanwhile, Lucas has his first date.
- A rogue psychic with tremendous powers targets UEO officials. Eventually all psychics are rounded up and placed in concentration camps. Wendy who is the only hope of stopping the psychic is also targeted by both the psychic and the UEO.
- Lucas falls head over heels for a woman he meets at a bar, but it turns out she has nefarious plans to use Lucas. She is only using Lucas to help her father take control of the Seaquest.
- A French submarine with school children has been sucked into a fresh water hole, sea quest rushes to save them before their air runs out.
- When the first manned mission to Mars, led by a personal friend of Bridger's, crashes into the ocean near a southeast Asian confederation after returning to Earth, the seaQuest races to rescue the survivors while the confederation rushes to retrieve the astronauts first.
- Piccolo's ex-cell-mate lures Tony into an escape plan. During the botched escape they crash into the jungle where an experimental cloaking warrior attacks them and the rescue crew sent from Seaquest.
- On the eve of the signing of the new UEO charter, President Alexander Bourne and Larry Deon conspire to gain control of Lieutenant Fredericks' psyche-implant in order to program her to assassinate Secretary General McGath and cripple the UEO beyond repair.
- Seaquest and its crew reappear on earth 10 years after disappearing. The crew has no memory of what happened to them, but their skills and boat are still needed to stop a power hungry President of a new alliance.
- The Sea Quest crew is on its way to demolish an abandoned munitions plant. As they get closer they realize it isn't abandoned at all, there are six children trapped inside. One of the children is sick and needs to be transported to the ship right away, while the oldest boy is very hesitant to leave and runs off. Lucas is thrilled to have others his age on the boat and gets to show the oldest girl on a tour of the ship. Bridger must juggle keeping the two youngest boys out of his hair while trying to help Commander Ford get the last child out of the compound before it collapses. He also has to deliver solemn news to the children concerning their parents.
- Seaquest receives a mayday from an underwater agricultural station. Upon arrival they find the station empty of the crew. Once back on board the flowers Henderson picked suddenly grow and begin attacking the ship.
- A rogue admiral launches an unprovoked attacked on a Macronesia colony. Seaquest is dispatched to the site of the launch which is commanded by the captains former commanding officer.
- O'Neill, unhappy with his work decides to resign and devotes himself to painting. Mariah, the dagger who led the uprising, is approached by a man who wants her to do something. And what she does is come on to O'Neill and makes him give her information about the SeaQuest.
- The crew of the the newly rebuilt SeaQuest must deal with a hostage crisis at a UEO prison colony, where genetically engineered soldiers have risen up against their captors.
- One of the launches receives a distress call while returning to Seaquest. While responding to the call the launch is sucked into an underwater cave where they find another scientist who has been trapped for days.
- Three members of the crew take a ride on the maiden voyage of an under water high speed train. During the trip a saboteur tries to discredit the new technology by causing an overload in the trains speed.
- Seaquest tracks a comet that crashes into the ocean. The comet sinks but an alien life force emerges and begins to engulf Seaquest. Eventually the alien takes over one of the crew and begins searching for another of its kind.
- Seaquest goes up against Bridger over an ecological problem that Seaquest created 12 years ago. Bridger believes the problem with solve itself, but Lucas has a different opinion.
- The crew of seaQuest rescue a warden and his only prisoner from beneath the ice cap. The prisoner escapes and reveals that he holds a deadly toxin which will be released unless the crew does as he says, which is launching the seaQuest's missiles against the UEO.
- The Captain and crew are at risk after being exposed to biological contamination that killed the crew of an underwater facility. Contamination came from a downed French space station called Liberte, found on the ocean floor.
- Bridger returns to retrieve some experimental data from years ago that was done on GELFs. Once the data is retrieved he leaves it up to Dagwoood to decide the information's fate.
- After gaining advance knowledge of volcanic attack, SeaQuest needs to convince treasure hunters to cease excavations, or die trying.
- The crew dreams of Darwin including an evil dictator named Tezlof (Shatner). Tezlof comes aboard to get help for his son from Darwin.
- An emotional time is at hand as the seaQuest's tour of duty comes to an end; Chief Crocker faces his retirement and the end of his marriage, Commanders Ford and Hitchcock are offered the same command, and Captain Bridger and Dr. Westphalen begin a romantic relationship. Most emotional of all is Lucas who realizes that his father is hardly a part of his life anymore. However, when the Earth's crust begins to crack open underneath his father's power plant, the world is threatened by an unstoppable rise in ocean temperature which will melt the polar caps. With lava seeping into the sea, Bridger must sacrifice the seaQuest in order to save the world.