Call of Cthulhu: The Official Video Game (2018 Video Game)
Full Cast & Crew
Directed by
Jeremie Monedero | ... | (creative director) |
Justin Villiers | ... | (performance director) |
Writing Credits (in alphabetical order)
Fabrice Colin | ... | (story writer) |
Pla-Victoria Jacqmart | ... | (lead narrative designer) |
Pla-Victoria Jacqmart | ... | (lead story writer) |
H.P. Lovecraft | ... | (short story) |
Maximilien Lutz | ... | (lead narrative designer) |
Maximilien Lutz | ... | (lead story writer) |
Mark Morrison | ... | (original story) |
Justin Villiers | ... | (additional writing) |
Cast (in credits order)
Produced by
Mehdi Belkhiri | ... | associate line producer |
Aurélien Ferdouet | ... | associate line producer (as Aurelien Fredouet) |
Theophile Gaudron | ... | executive producer |
Frederic Kramp | ... | associate producer |
Zoran Milisavljevic | ... | line producer |
Eeonore Ronneau | ... | associate producer |
Music by
Markus Schmidt |
Casting By
Martin Vaughan |
Art Direction by
Faouzi Hamida |
Production Management
Andrew Skillen | ... | production manager |
Art Department
Samuel Compain | ... | lead character artist |
Ornella Fourn | ... | lead UI artist |
Jean-Marc Gueney | ... | lead designer |
Sophie Legrand | ... | lead environment artist |
Remi Mennerat | ... | lead environment artist |
Sound Department
Glen Donoghue | ... | audio engineer |
Charles-Cedric Hubert | ... | additional sound designer |
Swann Menage | ... | lead sound designer |
Visual Effects by
Wallace David | ... | lead cinematic artist |
Yoann Druhle | ... | lead cinematic artist |
Benoit Javel | ... | lead fx artist |
Clement Schouvey | ... | lead fx artist |
Camera and Electrical Department
Swann Menage | ... | additional |
Animation Department
Grégoire Gendron | ... | lead animator |
Christophe Live Tha Kine | ... | animation director |
Music Department
Swann Menage | ... | additional composer |
Additional Crew
Will Edelstein | ... | production assistant |
Jean-Marc Gueney | ... | lead game designer |
Luc Heninger | ... | production director |
Maximilien Lutz | ... | narrative designer |
Marco Marasca | ... | quest designer |
Jeremie Monedero | ... | lead game designer |
Jonathan Leemans Morph | ... | lead programmer |
Diane Quenat | ... | project manager |
Antoine Villepreux | ... | production director |
Justin Villiers | ... | script doctor |
Romain Wiart | ... | lead level designer |