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An error has ocurred. Please try againBut today, this list is about a cartoony stable that lasted in WCW from 1995 to 1997, the Dungeon of Doom, whose mission was to destroy Hulkamania!
That Guy With The Glasses/Channel Awesome has always had this mentality of treating YouTubers like circus animals. All these people who have made their great videos for the whole world to see and making this living for years end up with nothing when it's over. And then the higher-ups at CA sort of take you out back and they put a slug in the back of your head and dump you in the river. That's the life of an YouTuber, in my case, and what Mike Michaud and the Walker Brothers did was wrong.
With that said, I was proud of this list of YouTubers.
They never gave up, never sold out, never stopped fighting for what's right, and spoke up when something needed to be said.
Your children are safe to watch these YouTubers on Saturday mornings, because they do send out a pretty wholesome message: sticking up for yourself, saying what's on your mind, and to never quit.
NGP review all the WWF PPV's from that time period, as well as a couple of WCW PPV's, movies, TV show episodes that guest-starred wrestlers, and PPV's from outside the New Generation Era.
Reviews
Sage Reviews: Lollipop Chainsaw (2012)
Lollipop Chainsaw isn't bad
Sage completely missed the point of Lollipop Chainsaw. It's part homage, part satire. It's not supposed to be good. The "badness" of the game harkens back to the B-movies of old, while taking some jabs at music, movies, games, and the industries that create them along the way. For an example, things like an overdone QTE sequence is, in the eyes of someone willing to take the joke, a parody. It's just some lighthearted poking fun at how gaming has come to rely on these sequences for literally everything... all presented in a silly little dance sequence that tells you, yes, it's OK to laugh at this.
Also, I don't see these control problems everyone mentions. It only took me a tiny bit of time to get the controls down, and while the combos may not be "essential", they are a ton of fun. I've played through the entire game, and I loved almost every second of it. I do have to admit though, that Lollipop Chainsaw could have benefited from a proper instruction manual, and an actual explanation of what a "homing attack" is.
Until We Win (2009)
"You're gonna die... a lot!"
I will say Until We Win was a pretty good show where LordKat helped guide us through beating the most difficult games known to man.
Also, I know that lots of people have got reasons to hate LordKat, but where I'm at, I find myself understanding the circumstances in which people hated or ragged on LordKat or had huge political issues with him in Channel Awesome.
I'm starting to understand why those things happen more, but I thought from understanding why they happened, like all the stuff with The Spoony One, I do find myself coming down on LordKat's side a lot more as the years go on. Not just E3 2010 (where Spoony ran up and down the halls screaming about XCOM's betrayal), but kind of generally with LordKat's view of things.
Honestly, with LordKat, I always think that the worst thing I can say about him is that he takes things too seriously, he's a bit of a stickler, and he's a bit of a party pooper sometimes. And if that's the worst stuff I can say about someone, then really he's not that bad at all.
You know, like, with Spoony, you could come up with a laundry list of "Oh, he's done this, he's done this, he's done this." LordKat is like "He's surly, and he can be a bit mardy at times."
Outside of that, I don't think I can really come up with anything about LordKat that would make me be like, "Oh, I can see why people hate this guy now."
At the end of the day, it's exhausting to be a public face and figure, and have all this bad stuff happen to you.
Nowadays, LordKat would become a successful software engineer, and Spoony would become homeless. In a sense, LordKat predicted Spoony's downfall.
It's almost a fitting end to the LordKat character because he never sold out and he never lost his integrity.
Jason Pullara came home. He's fine.
What Spoony did was murder the LordKat character.
RetroMania Wrestling (2021)
Big Disappointment
After several delays and watching trailers, I had high hopes for this game. I love WWF WrestleFest, and a sequel was too good to pass up. What I got was a frustrating, barebones WrestleFest wannabe. The A. I. is cheap and overpowered. The gameplay moves way too fast for a wrestling game. Only 16 wrestlers. No Create-A-Wrestler. Very few match types. Even something as simple as throwing an opponent out of the ring is a baffling ordeal. You'll breeze through this whole game's content in 2 hours or less.
This game is a joke. For the same price, you can buy Fire Pro Wrestling World, which is better in every way. Even the base game without DLC is preferable. For half the price, you can buy MDickie's Wrestling Empire on Nintendo Switch or mobile, which, despite its jankiness and dated visuals, is superior to RetroMania.
Don't throw your money away on this half-baked effort. There's far better grapplers out there.
World of Sport Wrestling (2018)
Bad idea from the beginning
WOS Wrestling was so poorly conceived from the start.
This show launched off the back of the UK independent wrestling boom period that was largely attended by adult fans watching a grown up product with the likes of PROGRESS, ICW, and RevPro.
WOS was marketed at children/families in every way possible right down to a Saturday afternoon time slot and featured many of the stars that launched the "golden age", but a completely different type of product.
Even worse, it wasn't even a good family wrestling show - so that audience also rejected it.
While the pilot episode was pretty decent, the weekly show felt more like Gladiators than a wrestling product, with silly gimmicks like adding a dubbed over roar to Crater, and having a camera mounted directly above the ring looking down. While the talent was good, all the storyline feuds were greatly rushed, with title matches and tournaments happening seemingly every week. The constant camera cuts were annoying, as were the commentary team.
I know WWE does a lot of camera cuts, but to me, they always feel like they are still on the action. But with WOS, it's like changing the angle completely, going from one side angle to a diagonal angle makes it hard to watch.
I find it unlikely that WOS will be returning to national TV in the UK, especially with the successful AEW in its place.
MASK: Eyes of the Skull (1985)
I've got your number, Mr. Matt Trakker - and your number is up!
While in San Francisco, VENOM steals a crystal skull that can see through anything, and Mayhem uses it to discover Matt's identity as the leader of MASK. VENOM capture Scott in order to force Matt to surrender both the Trakker fortune AND all the MASK agents' masks and data files in exchange for Scott's safety.
I definitely enjoyed this episode, because it was the closest VENOM ever came to defeating MASK.
It also shows how important a role the masks themselves play in the MASK agents' lives, since they protect their civilian identities on top of being weapons.
This was something the second season of the cartoon AND both the U.S. and UK comics all threw away and made it so everyone on both teams knew the other's secret identities.
The Spoony Experiment: Spoony & LordKat: PumpkinHead's Revenge (2010)
LordKat helps Spoony think like an adventure game designer.
Spoony is banished to the Black Hole to beat a game he couldn't previously beat: Bloodwings: Pumpkinhead's Revenge. To do that, he is given help from LordKat, the host of Until We Win.
The most tragic thing about everything that happened around the time this episode was made is that it's a brilliant one. LordKat wrote the script and he did a brilliant job of capturing Spoony's character and acting out the scenario; which is impressive since he didn't normally construct his UWW videos with a story in mind.
Some gripe about how LordKat didn't actually beat the game himself, but can you blame him? The first Pumpkinhead video Spoony made spent the better part of ten minutes explaining just how obscure this pile of crap is. Even Wikipedia was stumped for information. I have no idea how mmntw26 from Hidden Gems Reviews, who made that walk-through, learned the things he learned in order to beat that game. Maybe he did some code digging.
Nevertheless, an entertaining episode.
Metal Gear Ben (2009)
Terrible, just plain terrible
Oh dear God, this is bad. The first thing to say what's wrong about this web show right off the bat is the main character's name, as he calls himself "Metal Gear Ben". The codename "Metal Gear" should only be applied for the powerful machines (most notably REX, RAY, and ZEKE). The character Ben is NOT a Metal Gear in any way. This may be a parody on Metal Gear, but if ScrewAttack were trying to spoof something, at least they could've made sure they got their facts right. But instead, they just looked like Seltzerberg, who have poor knowledge in the films they make fun of.
The other thing that's bad about Metal Gear Ben were the awful jokes. When you hear one of the guards saying "I get it, we wear green to blend in with the trees", a minute full of horrendous gags involving radio transmissions, "your mom" jokes, and talking about building bridges with muffins, you just want to scream in agony at the abysmal comedic value. The last time I recall having such terror from bad jokes was watching Epic Movie.
The worst thing about Metal Gear Ben is seeing James Rolfe casted as one of the villains. He may have been a very nice guy and a then-associate with ScrewAttack, but seeing him wasting his talent on this pile of vomit was very depressing. This horrible excuse of a Metal Gear spoof did not deserve to have someone prolific as James Rolfe. It's just like when Crispin Glover was cast in the role of Willy Wonka in Epic Movie. You had to cringe at how someone who played a great role like George McFly in Back to the Future sinks down to appearing in complete and utter crap. The role ScrewAttack gave Rolfe was a villain named "Mega Mantis", who was meant to be a parody of Psycho Mantis, but the setting seemed to be based on Metal Gear Solid 3. Wrong game! It's even worse when they bring up jokes about cats as if we don't have enough of them from lolcats.
Maybe the show got better three or four episodes in, but that's not enough to stomach the Seltzerberg-level lazy, nasty slapstick.
Only Fools and Horses: The Long Legs of the Law (1982)
The quality of OFAH really takes off.
This was a leap on in quality from the first series already. Although it produces some great comedy in its genius plotline of Rodney dating Sandra the Policewoman (such as Del and Grandad's dark reactions to the news) it's mainly about Rodney growing up. He thinks he can handle the situation, then bungles it with classic naivety, and finally learns his lesson when Sandra coldly gives him the brush-off at the end. Again it's economically done (Sandra is barely in two scenes), finely acted comedy, and one senses that finally, definitively, Only Fools and Horses had arrived and was on its way.
Ed, Edd n Eddy: Quick Shot Ed/Read All About Ed (1999)
The photo safari begins.
Read All About Ed:
The classic paper route, how can you really make a profit off it? Ordering a mountain of papers to deliver.
This episode delves a bit into the personality of each Ed, by showing how each of them attempt to deliver the paper: Ed being enthusiastic yet inefficient, Edd being a perfectionist with ingenuity (and OCD issues), and Eddy being highly ambitious yet incredibly lazy.
One thing I tend to question is who to blame for it all going wrong at the end: Ed for accidentally tossing Eddy's bed into the newspaper shooter, or Eddy for being too lazy to get out of bed in the first place? Either way, a highly entertaining episode.
Quick Shot Ed:
This one was a lot of fun with the Eds running around taking pictures of everyone. Edd's running gag of comparing the kids to animals was clever, and Kevin constantly failing to harm the Eds was great.
It was actually refreshing to see at the end where the Eds only failed due to their own mistakes. Really, they could've just left the trailer park before anything bad happened, but Eddy opted to take the risk of getting a picture of the Kanker Sisters. This is more what I was getting at with "Virt-Ed-Go", where the humour is much better if the failure of the Eds was more on their part, rather than just the villain sue trio easily managing to screw them over. It was also honestly funny seeing the kids get their revenge on the Eds for taking embarrassing photos of them.
On that note, why would Eddy think the kids would buy the calendar they were making if it was full of embarrassing photos of the kids?
Still, a fun episode.
Ed, Edd n Eddy: Tag Yer Ed/Look Into My Eds (1999)
Welcome to the Cul-De-Sac Wrestling Championship!
Look Into My Eds:
Well, this episode took a turn for the bizarre. Ed, Edd, 'n' Eddy never really went into science-fiction or supernatural territory too much, but when they did, it was always fun to watch. Interestingly enough, the Rorschach test at the beginning seemed to indicate more that Ed was literal-minded while Eddy was obsessed with money (not that we didn't already know that).
On a side note, I still can't get over the fact that Edd was surprisingly OK with Eddy hypnotizing all the kids to basically rob them of their allowances. He seemed very content with it and decided to just stand back, observe, and take notes.
I'll be honest, I actually find Edd's character in the early seasons (obviously 1 and 2) a lot more endearing than he was in later seasons, because he had a bit of a "mad scientist" edge on him at times, and he actually ENJOYED being involved with the Eds instead of constantly complaining about them doing scams.
If this scenario had happened in a later season (possibly 4 or 5), Eddy would've blackmailed Edd with the secret of what's under his hat to make him not object to this amoral act (again), and most of the episode would be about Edd trying to stop him. This is one of the reasons I'm glad this happened pre-flanderization.
Tag Yer Ed:
Ed, Edd, 'n Eddy meets WWE. Yes, just yes.
This episode was kinda slow at first, but once we see the Eds setting up this wrestling ring, it got AMAZING.
Even if you're not a fan of wrestling or sports entertainment, you'd still get a kick out of this episode with just how serious Eddy seems to be taking it. This episode really had a lot of heart with Eddy truly wanting Edd to have more confidence in himself; it's one of the better characteristics of Eddy, with him not only caring about his friend's confidence issues but seeing a lot of potential in Edd to do great things, even when Eddy's training just caused more embarrassment. I'd like to think that Edd did get a confidence boost in this episode, because in the end he knows that he has friends he can rely on. Too bad the later seasons got rid of Eddy's good characteristics, and just focuses on his more flawed ones.
The only way I think this episode could be even more awesome is if Rolf and Kevin acted like WWE commentators during the tag-team match between the Eds and the Kankers. That would've made this episode GOD-tier.
Ed, Edd n Eddy: An Ed Too Many/Ed-n-Seek (1999)
This is how the monster in "The Brainless Cyclops" saw his victims!
An Ed Too Many:
Sarah and Jimmy took the limelight in this one, yet it's surprisingly a good episode.
You know, Sarah makes for a far better "clingy girl" than the Kanker Sisters, and the episode showed how that could both be kinda cute and annoying.
What I really liked was Jimmy freaking out with Sarah not around; boy, that kid had issues.
The Eds didn't really do a lot in this one aside from getting a lot of bad luck, but they managed to get Sarah away from them and come out of this one mostly unscathed, so two out of three isn't bad.
Ed-n-Seek:
Waldo/Wally's got nothing on the Cul-De-Sac kids when it comes to hiding. I just love that this episode, heck, the entire show took full advantage of the fact that it's a cartoon, unlike a lot of other cartoons at the time and even today. Even though the Eds cheated to find all the kids, I don't really blame them seeing that the kids seemed to be cheating too when they didn't even let the Eds look for them.
Also, the Kanker Sisters' appearance in this episode was just random; why were they in a compost canister again?
Ed, Edd n Eddy: Dawn of the Eds/Virt-Ed-Go (1999)
That's the bird that took my quarter!
Dawn of the Eds:
This was a fan favorite for good reason. It was just the Eds messing around and having fun in the junkyard. That's it, that's the whole episode, just eleven minutes of the three friends hanging out and having a ball, and it's great.
Not much else to say about this episode, it had great comedic timing with both animation and dialogue. I sometimes wonder what Robot Rebel Ranch would really look like and if the way the Eds played it was any accurate.
Virt-Ed-Go:
The first scene of this episode perfectly illustrated the rest of the episode with the Eds working hard to reach their goal, just to have it taken away from them. The Eds spent almost half of the episode (about six minutes) building the clubhouse... and then the Kanker Sisters easily took it over off-screen for NO REASON aside from them being the "Cheap Antagonists" of the show.
Sure, there was a lot of good slapstick in it, but the plot of the episode itself kind of backed into a corner and needs to rely on the Cheap Antagonists to get them out. What did the Kankers want/need from the clubhouse aside from just screwing the Eds over?
It probably would've been funnier if the scam failed because the kids just didn't like their clubhouse and they all got into the clubhouse the Eds built, but it falls apart because the Eds did a poor job on it and it wasn't meant to hold all the kids in it.
The idea of a character or group of characters constantly failing is done well in this show, but this is one example where it isn't done well because really. Because, if the Eds just EASILY lose, the humour just falls flat and isn't as funny as usual. Though by the end, Eddy had come up with a new idea, so it's good to know that the Eds learned to roll with the punches relatively early compared to other cartoon characters.
It's interesting to note that the clubhouse appeared only once more in the Season 3 episode "The Day the Ed Stood Still", and it got destroyed, pretty much a sign that nobody liked this episode.
Ed, Edd n Eddy: A Pinch to Grow an Ed/Sir-Ed-a-Lot (1999)
Nice pants, Mr. Smarty Boots Nice.
Sir Ed-a-Lot:
I keep wondering where the character of Sarah came from. She's a spoiled brat of a child who only seemed to exist to cause misery for the Eds and almost never got her comeuppance. In fact, this episode was one of the very few times the Eds ever come on top after dealing with Sarah.
This episode showed one of the worst parts of babysitting, trying to please the kid enough so they don't lie to their parents about you, but the Eds could only take so much before they decided it was time to give Sarah a taste of her own medicine when she and Jimmy started to run amok.
The slapstick in this episode was great, and set the bar for how much of it the Eds could do in one sitting.
A Pinch to Grow an Ed:
Eddy was dragged through the gutter for the majority of this episode, both with his own frustration of being short and everyone else in the neighborhood teasing him for it. Yes, even Ed and Edd were teasing him a bit before seeing how it really hurt him.
It got better when the Eds tried to help Eddy get taller, leading to the latest in Double-D-Tech with the Walking Braces which Eddy used to get revenge on the kids. But then the Kanker Sisters, who teased Eddy the most in this episode, showed up again, easily take control of the Walking Braces, and destroyed them with little difficulty because they're Diabolus Ex Machina.
Eddy's insecurity was never really resolved, and the episode just ended with him being humiliated again. It would've been much funnier if Eddy was the one who broke the Walking Braces by using it too much. Not only would it be funnier, but it would also play into one of Eddy's biggest flaws: his arrogance, which tends to get the better of him.
Ed, Edd n Eddy: Pop Goes the Ed/Over Your Ed (1999)
Quenching thirst for cash!
Pop Goes the Ed:
Just an overall great episode. It's interesting to note that even though Kevin and Sarah didn't want the Eds to be at the party, they weren't fully banned from it.
In fact, the Eds more or less had themselves to really blame for the kids wanting to avoid them at the party as they made a mess of the food and freaked them out with creepy anecdotes.
Also, it's nice to see Eddy trying to help Ed and Edd socialize, even though it lead to disastrous results.
Over Your Ed:
Ed being the central focus of this episode pretty much makes it great. His overall clumsiness and lack of social etiquette were shown to be his biggest flaws in this episode, and it showed the Eds trying to help him overcome them (while trying to make a profit off it, of course).
The only problem with it is how at the end the Kanker Sisters (who would pretty much have had no idea what was going on in the first place) showed up out of nowhere, showed that Ed's a fraud, and stole their money with little to no effort, just to put the Eds back to square one. This problem itself turns them into a plot device called "Diabolus Ex Machina", a writing trope that's basically a cheap ploy to ensure things go bad for the protagonists and better for the antagonists, yet I rather my own term for the Kankers as "Cheap Antagonists" where an antagonist has little character and serves no purpose other than to do bad things for no actual reason other than driving the plot.
It wouldn't be much of a problem if it didn't keep showing up in later episodes, but it doesn't really hurt this episode too much. On the upside, this was a much better introduction to the Kankers than in their first appearance since it showed and told EXACTLY who they are. Just listen to the bitter resentment in Tony Sampson's voice when Eddy hissed the name "Kankers" after they just showed up, and you pretty much get the idea of who these girls are. The Kankers' actions thereafter, easily foiling the Eds' plot just to steal their profit pretty much shows why both the Eds and the audience hate these characters.
The Angry Video Game Nerd: Wrestling Games (2017)
Another excuse to bash LJN.
So, I've watched the Wrestling Games episode put out by the Angry Video Game Nerd, and I was pretty disappointed.
It's true that the 8-bit LJN WWF games are terrible, but WrestleMania Challenge is still pretty decent.
As for the 16-bit LJN WWF games (which were also released on the Sega Mega Drive under the Flying Edge label), they are actually pretty fun to play once you learn the controls, something which the Nerd clearly did not do, because he just bashed on them for being published by LJN, and claiming that "Vince McMahon should be ashamed for whoring out his product to such inept game designers".
Come on, Nerd, like Vince McMahon had time on his hands in 1992-1994 to tell LJN, Flying Edge, and Acclaim what he'd like to see in children's video-games based on his wrestling company. Around the time the 16-bit WWF games came out, Vince had bigger things to worry about, such as the 1994 steroid trial and Jesse Ventura's VHS royalties lawsuit.
You see, not EVERYTHING that LJN did was bad, and certainly not the 16-bit WWF games or their action figures; those and the ThunderCats toy-line were awesome.
Now, when it comes to WrestleMania: The Arcade Game, it IS a good game... just not on the Super Nintendo due to frequent bouts of slowdown, so stick with either the Mega Drive, 32X, Saturn, PlayStation, or PC ports instead.
The real reason why WCW SuperBrawl Wrestling is so hated is because most reviewers don't even bother to read the instruction manual. For example, you have one button for kicking out and another for getting up. You see, SuperBrawl Wrestling was one of the first wrestling games with grappling and holds, since many other wrestling games at the time were only beat- em-ups. WCW SuperBrawl Wrestling was a good game that has got a lot of bad reviews.
Finally, Saturday Night Slam Masters is a fantastic game, but wishing for Capcom to make WWE games is a bit extreme, because they would've been put out of business just like Acclaim and THQ.
In conclusion, a rather disappointing episode that's made me think "OK, I'm done with the Nerd, I've had enough, and I'm ready for a change."
But hey, since what the Nerd says goes, then I guess we'll have to abide by his laws.
Quick, everyone! Destroy every single arcade cabinet of the 1988 Superman game! According to the Angry Video Game Nerd, that doesn't exist!
If you want good reviews of wrestling games (especially 8-bit or 16-bit), watch either Cygnus Destroyer/LJN Defender or Joe Gagne's Funtime Pro Wrestling Arcade.
The Crow: City of Angels (1997)
A spit in the face of The Crow franchise and everything it stands for.
Am I the only one that gets the vibe that the mainstream is just trying to ruin The Crow franchise, like James O'Barr created it and they want to destroy it? With that said, I'm going to be taking a look at The Crow: City of Angels for the PlayStation 1, Saturn, and PC, as based on the 1996 sequel to the 1994 Crow film.
Now, I'm not gonna say this is the worst game ever made, but if you're going to use The Crow license, why not at least take the time to develop a decent game? When it comes to game-play, presentation, and just about every other aspect of this game, it seems completely uninspired.
This game was released in the year 1997, so there was a lot of beat-em-ups out there, such as Guardian Heroes, Die Hard Arcade, Battle Circuit, Nightmare Creatures, and Fighting Force.
Basically, there should've been a lot of inspiration and possible directions to go with this game. However, Acclaim and Gray Matter decided to go against the grain and just make something not worth playing.
For example, when it comes to graphics, this game is even ugly when it comes to both Saturn graphics and first generation PlayStation graphics. The models' pixels are exposed, low polygon count, very little detail, just no effort went into designing the visuals of this game. I am aware that the PC version has high-resolution models, but really, you can polish a turd all you want; a turd is still a turd.
Let me bring up that this game has a horrible fighting engine! As you're tapping buttons, it really doesn't feel like you're doing anything. You can punch, kick, grab, run, crouch, and block, and you can mix these up to do combos. Unfortunately for this game, the control is broken, so pulling off combos is a total pain.
You can also pick up weapons in this game such as bottles, knives, pipes, swords, machine-guns, shotguns, etc. Fortunately, those do work pretty well.
Like I said, this isn't the worst game ever made, and it's still rather functional at least. If you're a fan of good games, you might not like this one, but if you play it a little bit, there's a good chance you might find some redeeming qualities about it.
Pole Position (1984)
OK, but a little repetitive
Now, here's a short-lived cartoon that has a cult following to this day - Pole Position. I would like to thank my older brother for getting me the DVD when it came out in 2008.
Named after the 1982 Namco arcade racing game of the same name, Pole Position was an 1984 cartoon about a family of three siblings called the Darretts, who, after their parents disappear in an unexplained explosion during a stunt race, run a stunt driving show as well as work for a secret government run by their uncle Zachary Darrett. With their sentient automobiles Roadie and Wheels, and their squeaky pet Kuma, teenagers Dan and Tess, and their younger sister Daisy, travel all over the United States of America catching bad guys and solving mysteries about ancient artefacts.
Now, the show was pretty much cool whenever the Darretts chased after the bad guys in their cars. Unfortunately, there wasn't that much of a plot, because the formula for all the Pole Position episodes just went basically like this:
1.The Darrett siblings drive their truck and/or do a stunt show.
2.Uncle Zachary radios in and briefs the Darrett siblings about their mission to either protect an ancient artefact or an important person, whether it be a human or an animal, from a random bad guy.
3.Kuma shows off some of his special acrobatic tricks, as Daisy looks on.
4.The Darrett siblings investigate the scene of the crime.
5.Daisy and/or Kuma get kidnapped by the bad guy, then get later rescued.
6.Dan goes out of his way to be a hero, almost getting himself killed in the process, only to be saved by either Roadie or Tess.
7.The Darrett siblings, riding Roadie and Wheels, chase after and catch the bad guy in a high-speed chase.
8.Uncle Zachary explains the whole story behind the artefact/person, solving the mystery.
9.Kuma does something silly, causing the Darrett siblings to laugh. The End.
10.Repeat next episode.
See what I mean? Now, according to co-story editor Michael Reaves, the original story arc for Pole Position was to have the Darrett siblings travel around the world, looking for clues about their parents' past as spies. But however, the deal fell through somehow. Now, considering the show has a thing for surprise twists (such as finding out in "Shadow of a Trout" that Dr. Zachary is wheelchair-bound), it's probably no surprise that the Darrett parents are still alive.
And now, my final thoughts: Since Inspector Gadget has made a comeback with his 2015 CGI cartoon, I would love to see the same treatment given to C.O.P.S., M.A.S.K., and Pole Position.
If a new Pole Position cartoon ever gets made, it should involve the Darrett siblings travelling all over the world, looking for clues to finding their parents, and here's the many cities of the world that the Darretts would visit: Paris, Toyko, Moscow, Hong Kong, Amsterdam, Hungary, London, Turkey, and so many more! The new Pole Position cartoon could also involve the Darretts actually fighting bad guys with their fists and feet, just like Speed Racer.
Also, here's who the voice-cast should be:
Bumper Robinson as Dan Darrett (just in case David Coburn isn't available)
Kath Soucie as Tess Darrett (since Lisa Lindgren died from cancer in 2005)
Tara Strong as Daisy Darrett (well, Kaleena Kiff is nowadays a director and a mom)
Jeff Bennett as Uncle Zachary Darrett (only if Jack Angel's far too old to reprise his role)
David Kaye as Roadie (I know Daryl Hickman is still alive, but he's probably retired by now)
Kevin Michael Richardson as Wheels (due to Mel Franklin passing away in 1995)
Frank Welker as Kuma (how can you go wrong with the Man of a Thousand Animal Voices?)
So there you have it, my thoughts on Pole Position.
The Angry Video Game Nerd: Beavis and Butthead (2016)
Huh-huh, Beavis and Butthead for Sega Mega Drive doesn't suck, AVGN's review of it does.
To James, Mike, and all the people who think the Genesis/Mega Drive version of Beavis and Butthead sucks, you need to think like an adventure game designer in order to know what you're supposed to do.
Think of it like this: you've got an inventory of items, and they all do something; it's just a matter of figuring out what you're supposed to do with them.
Secondly, there's a run button which really helps when you need to get away from enemies, or jump over huge gaps like the ones in the sewer.
Thirdly, the best weapons to use in this game are the straw and the toy machine gun, both of which make the game a real cakewalk.
See, once you master all the levels, memorise the locations of every item, and figure out where you can use them, this game becomes pretty easy to beat.
All and all, Beavis and Butthead for Mega Drive is a pretty good adventure game that rewards you for your thinking and patience, all without needing to hold your hand.
And finally, if the Nerd was using passwords to get through the levels, then why didn't he just skip to the final level? He just played until the halfway point and then gave up.
In conclusion, this episode of AVGN is a real letdown after the great one-two punch that was the Megaman Games and Paperboy.
P.S. James, please do not hum the AVGN theme song loudly again... ever.
Irate Gamer Neo: Marvel vs. Capcom 3 (2011)
IG has poor taste in fighting game characters
This review is proof that GotGame is run by idiots, who think that Chris Bores is a legit gamer, as he attempts to review Marvel vs. Capcom 3... and fails.
OK Bores, let's go over your gripes with some of the characters:
1.Last time I checked, Storm was a pretty good character to play as, especially at tournaments.
2.X-23 is not a new character, because she was first created in 2003 for the X-Men Evolution cartoon.
3.She-Hulk is awesome, since she has been around for decades, had multiple solo title runs, been in both the Avengers and the Fantastic Four, and is the most famous non-X-Men female that Marvel ever had. Not bad for The Incredible Hulk's cousin.
4.There's a reason why Capcom included Super-Skrull; they didn't want to include every member of the Fantastic Four, so they used a character that had all their powers for roster balance.
5.Hsien-Ko's name is actually pronounced "Sen-Ko", not "Hai-Zen-Koh", and she was the worst character to use in MvC3.
6.Taskmaster isn't obscure, because he's been around since 1980 and is one of Deadpool's adversaries. Capcom included Taskmaster in this game because Deadpool is in it, and Taskmaster's copying ability is perfect for a fighting game.
7.As for the characters you wanted in this game, Cyclops wasn't happening because players would just spam his Optic Blast over and over since he barely has any viable move-set to begin with; Ghost Rider made his way into Ultimate Marvel vs. Capcom 3; Invisible Woman and Human Torch weren't happening for the reason I mentioned in relation to Super-Skrull; Apocalypse was in Marvel Super Heroes vs. Street Fighter but he wasn't a playable character; and Silver Surfer was dropped because Capcom didn't know how to implement his board into the game-play.
8.Why do you care that Arthur was included in the game? I thought you hated Ghosts & Goblins? Wouldn't this set off your "irate nature"? Do you even care?
So really, Bores, you have such poor taste when it comes to picking characters in fighting games.
The Adventures of T-Rex (1992)
Riding on the crest of the TMNT wave
The Adventures of T-Rex was a short-lived animated series created by DiC Entertainment and Kitty Film. They basically just took the plot from Teenage Mutant Ninja Turtles and gave it a new paint-job. Instead of turtles, they used dinosaurs. Instead of ninjas, they were a vaudeville group.
Besides playing sold-out crowds for a club owned by the Dragon Company, the five Tyrannosaurus brothers Bernie, Bruno, Bubba, Buck, and Bugsy also fight crime as the armoured superhero group called "T-REX", using their special powers to take down "Big Boss" Graves and his Corporation.
Now if my memory serves me correctly, T-Rex wasn't that bad of a show; It just wasn't the Ninja Turtles, so it was pretty much destined to fail.
Only Fools and Horses: Who Wants to Be a Millionaire? (1986)
Is Del leaving Rodney and Peckham to go to Australia?
Ah, "Who Wants to Be a Millionaire?", now here is an episode that is very underrated.
Del Boy's old school friend Jumbo Mills is back in London after emigrating to Australia in 1967 with Del's last £200. As his way of paying him back with interest, Jumbo offers Del the chance to help run his new car business - but that means a move to in the Land Down Under for the Trotters.
But soon, things go awry. First, Albert decides to stay in Peckham, since he's tired of travelling around the world with the Royal Navy his whole life. Rodney is also unable to go after he's refused his immigration visa because of his criminal conviction for possession of cannabis. Regardless of all this, Del is still keen to go, and hands ownership of Trotters Independent Traders over to Rodney. The two brothers then have a fierce row, ending with an angry Rodney leaving the flat in tears.
That evening, after thinking things over and receiving some advice from Albert about taking up the offer while it's still there, Del calls Jumbo on the telephone to confirm when he'll be arriving. But instead, Del turns him down, reluctantly admitting that he can't leave his family behind. As Albert goes to bed, an apologetic Rodney returns home to apologise to Del for their earlier argument, and the Trotter Brothers make up after talking about how Rodney was right when he told Del during their earlier argument, "The real opportunity lies here!", because of Britain being in a bad way, people want a good bargain, and they turn to blokes like the Trotters. This country is on the eve of a golden age in the black market, and the Trotters will be there, because this time next year, they'll be millionaires! After Rodney goes to bed happy, Del secretly laments his lost opportunity for wealth by singing "Who Wants to Be a Millionaire?" However, the Trotters would eventually realise their dream ten years later in the 1996 Christmas trilogy.
This was a really great episode, both hilarious and heartbreaking. The first half was flawlessly executed comedy, with the whole sequence of Del yanking off Jumbo's wig played brilliantly by David Jason and Nick Stringer. The second half features some of the most intense drama since "Strained Relations" from Series 4. In scenes reminiscent of that episode, Del and Rodney both angrily reflect on their conflicting lives since they were left alone when their mother Joan died and their father Reg ran away - Del claiming to have done his best, and Rodney lashing out at a parental upbringing he clearly feels he was robbed of. In the end, Del was at a fork in the road in choosing to either become a millionaire in Australia or stay with Rodney. Del eventually makes the right choice by staying with Rodney to make up for squashing his younger brother's every chance at being a success. In a truly heartwarming moment, Del and Rodney talk about how the best business opportunities are at home, even though they know their best chance of escaping a life they hate had just escaped them by a whisker, and Del choking up while singing "Who Wants to Be a Millionaire?" tells us just how hard it was for him to give that golden opportunity up. All in all, a superb episode.
On a side note, this was originally planned to be the very last Only Fools and Horses episode with Del definitely leaving for Australia after David Jason told John Sullivan at a dinner that he wanted to leave the show, resulting in a spin-off entitled "Hot-Rod", which would've been about Rodney and Mickey Pearce taking over Trotters Independent Traders, as well as feature all the other OFAH regulars, yet leave open the prospect of Del's return. The final scene of "Who Wants to Be a Millionaire?" was never actually written though, as Jason changed his mind and decided to stay on. However, Sullivan had already written most of the episode, so he just changed the ending so that Del turns down Jumbo's offer.
Finally, I'd like to talk about the ending of Del turning down Jumbo's offer to stay with Rodney:
Clearly the only reason Del decided to stay in England was for Rodney. On all other counts, going to Australia would have been the best decision for Del. But Rodney threw a huge tantrum when Del considered going without him, and this was when Del realised how important their partnership was for Rodney.
Rodney acted in a completely unreasonable manner in this episode. He needs to decide between one of two options:
1. Rodney is a mature grown-up person who can take care of himself and stand on his own two feet without Del holding his hand.
2. Rodney is still a kid and needs Del to hold his hand and support him.
Rodney doesn't choose between Option 1 and Option 2, but rather he picks either one when it is convenient for him. Rodders wants to have his cake and eat it too.
When Del wants to go to Australia, Rodney chooses Option 2 and gets angry at Del for even considering leaving him behind.
But when it suits his convenience, Rodney also chooses Option 1. He frequently claims that Del is holding him back and that if it weren't for him, Rodney would be doing so much better with his life. Rodney even attempted to break up the partnership and start something on his own back in "Healthy Competition" from Series 3.
Rodney ultimately needed to choose between one of the two options rather than wavering between the two to suit his present convenience.
On the other side of the coin, I believe Rodney's reaction stems from the complexity of the sibling relationship. While Del and Rodney are frequently at each other's throats throughout the series like many brothers, it is always evident that they share a strong brotherly bond.
The fact that Rodney was devastated at the prospect of he and Del being thousands of miles apart merely proves how strong that bond actually is.
Finally, another thing I ought to bring up is that it's Del's business "brilliance" that always kept the Trotters going. Lots of people think Rodney couldn't make it on his own because he'd never been taught how to be independent.
Del might've sent him the money from Oz, but things could've just as well gone wrong. He couldn't risk it and leave Rodney helpless if something bad had happened to him. After all, Del did promise their mum he would look after Rodney.
Only Fools and Horses: No Greater Love... (1982)
What's wrong with going out with a woman of 40?
Another brilliant episode from the second series of Only Fools and Horses, "No Greater Love".
Rodney falls in love with a 40-year-old woman named Irene and they start dating, even though Irene's abusive husband Tommy Mackay (who clearly went to the Reg Trotter school of love) is getting released from prison, much to Del Boy's concern.
Del manages to drive a wedge between Rodney and Irene, and take the beating from Tommy like a man.
This episode was pretty funny, as there were a couple of things that would be used in later episodes, such as the raincoats Rodney and Cassandra would swap in "Yuppy Love", and the concept of Del getting beat up in order to protect Rodney in "Little Problems".
Only Fools and Horses: Diamonds Are for Heather (1982)
Derek Trotter, friend of children and family man? You bet.
"Diamonds Are for Heather" is being unfairly considered one of the worst episodes ever, and people just hate it because it's the "cool" thing to do. That's not true. It's actually good to watch if you give it a chance.
Del meets a beautiful woman named Heather during Christmas time, and becomes smitten with her and her son Darren. They get along so well, until Heather is forced to join her husband Vic in Southampton.
You see, it's a real good episode character-wise for Del Boy, and shows us his soft spot for children when he gets along with Heather's son Darren, and how Del would make a good father and husband if he put his mind to it. This would later develop when Del meets Raquel and they have Damien.
In other words, anybody who hates this episode does not like watching sitcoms! Anybody who likes this episode is a true Only Fools and Horses fan.
Best Bit: HEATHER: (after listening to Old Shep) Did you have an old dog? DEL BOY: I've had many old dogs in my time! Second Best Bit: The montage of Del taking Heather and Darren all around London for the day set to Fat Larry's Band's "Zoom".
Only Fools and Horses: Sleepless in Peckham...! (2003)
Good if you give it a chance
In the third and final chapter of the early 2000's Only Fools and Horses Christmas trilogy, "Sleepless in Peckham", the Trotter family are only a few weeks away from getting evicted from their flat, and they must find enough money to pay the Inland Revenue. Along the way, Del Boy and Rodney investigate the disappearance of Marlene, and Rodney finds out who his real father is, as well as preparing to become a father himself since Cassandra's pregnant.
OK, now we get down to business here. "Sleepless in Peckham" helped tie up a huge lorry-load of loose ends, such as Rodney finally discovering his true parentage, and having his own child to boot. I sincerely believe that the early 2000s trilogy was made for a good reason.
Anyone who's not a real OFAH fan just takes the lazy way out and says "Oh they should have left it at them as millionaires." But there's a real deep meaning in which the final scene with Del and Rodney at the graveyard has helped me see.
It's about the love of two brothers and their family, and it doesn't matter how much money they've got, as long as they're both healthy and happy. The last scene in the graveyard proved that, because the Trotters would easily give up £10 million to be a happy family and be all together.
The reason why Only Fools and Horses is the best comedy is because it's emotional. These are very true characters that make us laugh and cry. Bad comedies show no personality or love between the characters. This just goes to show you that John Sullivan, God rest his soul, preferred to write OFAH as a funny drama instead of a cheap sitcom.