Turn A Gundam (1999–2000)
6/10
Gundam + Slice of Life
9 March 2021
This is a really weird series. A lot of people love it so there's clearly something there but it's never click with me. I was only able to stomach half of it as a teenager and I returned a decade later to rewatch the whole thing and it still never clicked with me until the very end. This is arguably not a series aimed at longtime Gundam fans and instead offers something radically different.

Instead of being an action war show, Turn-A blends mecha with slice-of-life and a heavy dose of politics and royalty in a more steam-punk, historical fiction setting. The closest comparison I could make would be the more recent Violet Evergarden (which I actually liked). One episode has them participating in a royal ball while another has them swimming with dolphins. Exciting stuff! It eventually starts to take itself seriously but it takes a very very long time and is even more out of place in this franchise than ZZ and G-Gundam. The characters are really tropey and 1-dimensional as well and I found them all impossible to relate to or care about. I especially hate Loran and Sochie, as they never evolve over the series, with the jarring ending concretely saying that they never changed.

Some other notes. From a continuity perspective, you may know that Turn-A attempts to connect the Gundam metaverse into one timeline but it doesn't do much with this idea and I wouldn't recommend watching for this aspect. Also, the one thing I'll unflinchingly praise is it is that Yoko Kanno's soundtrack is predictably incredible.
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